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Reactoonz 2 Slot

Reactoonz 2

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*Any values mentioned are subject to change.


Game Rules

Reactoonz 2 is a cascading game played on a 7×7 grid.

Wins are achieved by getting 5 or more symbols in clusters. These are removed and new symbols fill up the grid. Cascades continue until no more wins can be created.

A random one-eyed symbol type fluctuates on each new round. If fluctuating symbols form a winning cluster, a single ELECTRIC WILD is created randomly on any spot of the removed symbols. Furthermore, FLUCTOMETER collects all the removed fluctuating symbols and creates 1, 2 or 3 ELECTRIC WILDS randomly when full, after all wins and cascades play out.

All non-WILD, one-eyed and two-eyed symbols removed by an ELECTRIC WILD through wins or WILD PAIR EXPLOSION are counted as charges to the QUANTUMETER.

QUANTUMETER has 4 charge levels and holds up to 135 charges. Level 1 requires 55 charges, level 2 requires 85, level 3 requires 110 and level 4 requires 135. Level 3 is the fully charged state of QUANTUMETER and level 4 is its overcharged state. QUANTUMETER continues to charge after releasing an ENERGOON, but releasing GARGANTOON disables it.

If the QUANTUMETER does not reach level 3, it unleashes ENERGOON WILDS to the grid. Level 2 unleashes a single 2×2 ENERGOON WILD, at a cost of 30 charges. Level 1 unleashes 4 symbols of 1×1 ENERGOON WILDS, at a cost of 55 charges.

If the QUANTUMETER is at level 3 or above, it unleashes GARGANTOON WILDS to the grid. Level 4 adds a x2 multiplier for all wins including GARGANTOON WILDS, but only a single x2 multiplier is used for each winning cluster. Level 3 unleashes a single 3×3 GARGANTOON WILD. After 3×3 GARGANTOON triggers a cascade, it is replaced by two 2×2 GARGANTOON WILDS. After 2×2 GARGANTOON triggers a cascade, it is replaced by nine 1×1 GARGANTOON WILDS.

WILD PAIR EXPLOSION activates if there are 2 or more ELECTRIC WILDS remaining on the grid, after all wins are counted and any FLUCTOMETER and QUANTUMETER effects are played. 2 ELECTRIC WILDS are randomly selected, always preferring those that are horizontally or vertically adjacent. A pair of adjacent ELECTRIC WILDS will remove all other symbols, except for other WILDS. A non-adjacent pair of ELECTRIC WILDS will remove any one-eyed and two-eyed symbols between the pair of WILDS.

UNCHARGED WILDS can cascade onto the grid at any time. These do not take part in any wins but can be charged by adjacent winning clusters or WILD PAIR EXPLOSION. Once charged, they become ELECTRIC WILDS.

Order of Priority after all the winning clusters are counted, and the cascades are done: FLUCTOMETER, then QUANTUMETER, then WILD PAIR EXPLOSION.

The average RTP is 91.20%. RTP is achieved through participation.

Bets are selected using the bet buttons in the bottom part of the game. Click the plus and minus buttons to change the bet one step at a time. To start the round, click START. When the symbols land, the symbols displayed determine your prize according to the paytable.

Actions

  • Changing Your Bet– Click any of the five bet buttons to select a bet or use the plus or minus buttons to increase or decrease the bet by one step.
  • Paytable– Toggles the display of the paytable.
  • Start / Spacebar– Starts the game round with the currently selected bet. Press Spin to begin.

Unfinished Games

If your game round is disrupted, all game information and placed bets are stored until you re-open the game. You may continue your unfinished round from the point of interruption. Unresolved bets placed but remaining undecided in incomplete games will become void after 90 days. Malfunction voids all pays and plays.

Information

Cluster wins are awarded for adjacent symbol combinations, according to the information in the paytable and game rules. When winning on multiple clusters in a single game round, all winnings are added together. All winnings from Features (such as Free Spins), Bonus Game and/or Scatters (if applicable) are also added to cluster wins. All winning combinations are paid out at the end of a game round. Free Spin features are played with the same bet as the game round that triggered the feature – unless otherwise stated. The bet cannot be changed during a currently running game round. Please refer to the game rules for more information. Winning combinations only pay when symbols are connected horizontally or vertically and without any gaps. Winning combinations can start from any point on the grid. Only the highest win is paid per winning symbol combination.


*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.